Campaign customization: you can choose factions to fight against, and the initial number of enemies.The enemy can also capture those locations. Players can deploy as many camps, outposts, and roadblocks as they need if they have enough resources. ![]() Undercover functionality, which calculates "suspiciousness" of players based on their behavior, clothes, stance and visibility in vehicles. ![]() A multi-level AI system which controls AI behavior from commander level down to unit level.They can be discovered by talking to civilians or by scouting. Rumours of war crackle on the airwaves, reels of razor wire are redeployed, and on the beaches, U.S. Now, as the world teeters on the precipice of an unexpected conflict, storm clouds have again returned to the idyllic island. At the start of a new campaign no enemy locations are known to players. Four years have passed since rogue Soviet forces invaded Everon, sparking a Cold War crisis.For instance, destroying enemy transports will force enemies to either counter-attack on foot or to send support from elsewhere, until transportation is resupplied from another outpost. ![]()
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